A video game is a group of computer games, normally undertaken for non-commercial entertainment or personal pleasure, and occasionally used as a teaching tool. Games are quite different from work, which typically is done for remuneration, and from literature, which tends to be more of an expressive or aesthetic element. Non-commercial games are generally played for the sole purpose of entertainment, but in some cases may be used in certain settings (like some educational systems), while literature usually tends to be intended for its own entertainment. In fact most of the classic video games of our time – ones which involve racing, puzzles, shooting and warfare – have been designed primarily as leisure activities.
The main article on this is a series of articles on dice games, the main game of computer games. Computer dice is the dice variant used in most of the classic video games, although elsewhere dice variants have also been used, including baccarat and blackjack. The main article covers all the basic rules of how to play the game, starting with the most simple rules and tricks of all, from card games like cribbage to the complex systems used by expert gamblers in the multi-player games like poker.
On the other side of the fence, there’s the board game using more than one player. One example is the Risk games, where two or more players are competing to form the best possible five-card hand using the resources on their particular table. Other popular examples are the Chess games, where the players have to negotiate over countless alternatives, with everything from the layout of the board to the tactics used to build up their strategy. The main article covers the mechanics of these games, starting with the most common of all, the game using only one fixed piece, the pawn. Then there’s the three-dimensional Chess, where the board is divided into segments and the player has to carefully manage the positioning of every piece to gain advantage over their opponent.